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- /*===---- __clang_cuda_runtime_wrapper.h - CUDA runtime support -------------===
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- *===-----------------------------------------------------------------------===
- */
- /*
- * WARNING: This header is intended to be directly -include'd by
- * the compiler and is not supposed to be included by users.
- *
- * CUDA headers are implemented in a way that currently makes it
- * impossible for user code to #include directly when compiling with
- * Clang. They present different view of CUDA-supplied functions
- * depending on where in NVCC's compilation pipeline the headers are
- * included. Neither of these modes provides function definitions with
- * correct attributes, so we use preprocessor to force the headers
- * into a form that Clang can use.
- *
- * Similarly to NVCC which -include's cuda_runtime.h, Clang -include's
- * this file during every CUDA compilation.
- */
- #ifndef __CLANG_CUDA_RUNTIME_WRAPPER_H__
- #define __CLANG_CUDA_RUNTIME_WRAPPER_H__
- #if defined(__CUDA__) && defined(__clang__)
- // Include some forward declares that must come before cmath.
- #include <__clang_cuda_math_forward_declares.h>
- // Include some standard headers to avoid CUDA headers including them
- // while some required macros (like __THROW) are in a weird state.
- #include <cmath>
- #include <cstdlib>
- #include <stdlib.h>
- // Preserve common macros that will be changed below by us or by CUDA
- // headers.
- #pragma push_macro("__THROW")
- #pragma push_macro("__CUDA_ARCH__")
- // WARNING: Preprocessor hacks below are based on specific details of
- // CUDA-7.x headers and are not expected to work with any other
- // version of CUDA headers.
- #include "cuda.h"
- #if !defined(CUDA_VERSION)
- #error "cuda.h did not define CUDA_VERSION"
- #elif CUDA_VERSION < 7000 || CUDA_VERSION > 9000
- #error "Unsupported CUDA version!"
- #endif
- // Make largest subset of device functions available during host
- // compilation -- SM_35 for the time being.
- #ifndef __CUDA_ARCH__
- #define __CUDA_ARCH__ 350
- #endif
- #include "__clang_cuda_builtin_vars.h"
- // No need for device_launch_parameters.h as __clang_cuda_builtin_vars.h above
- // has taken care of builtin variables declared in the file.
- #define __DEVICE_LAUNCH_PARAMETERS_H__
- // {math,device}_functions.h only have declarations of the
- // functions. We don't need them as we're going to pull in their
- // definitions from .hpp files.
- #define __DEVICE_FUNCTIONS_H__
- #define __MATH_FUNCTIONS_H__
- #define __COMMON_FUNCTIONS_H__
- #undef __CUDACC__
- #if CUDA_VERSION < 9000
- #define __CUDABE__
- #else
- #define __CUDA_LIBDEVICE__
- #endif
- // Disables definitions of device-side runtime support stubs in
- // cuda_device_runtime_api.h
- #include "driver_types.h"
- #include "host_config.h"
- #include "host_defines.h"
- #undef __CUDABE__
- #undef __CUDA_LIBDEVICE__
- #define __CUDACC__
- #include "cuda_runtime.h"
- #undef __CUDACC__
- #define __CUDABE__
- // CUDA headers use __nvvm_memcpy and __nvvm_memset which Clang does
- // not have at the moment. Emulate them with a builtin memcpy/memset.
- #define __nvvm_memcpy(s, d, n, a) __builtin_memcpy(s, d, n)
- #define __nvvm_memset(d, c, n, a) __builtin_memset(d, c, n)
- #if CUDA_VERSION < 9000
- #include "crt/device_runtime.h"
- #endif
- #include "crt/host_runtime.h"
- // device_runtime.h defines __cxa_* macros that will conflict with
- // cxxabi.h.
- // FIXME: redefine these as __device__ functions.
- #undef __cxa_vec_ctor
- #undef __cxa_vec_cctor
- #undef __cxa_vec_dtor
- #undef __cxa_vec_new
- #undef __cxa_vec_new2
- #undef __cxa_vec_new3
- #undef __cxa_vec_delete2
- #undef __cxa_vec_delete
- #undef __cxa_vec_delete3
- #undef __cxa_pure_virtual
- // math_functions.hpp expects this host function be defined on MacOS, but it
- // ends up not being there because of the games we play here. Just define it
- // ourselves; it's simple enough.
- #ifdef __APPLE__
- inline __host__ double __signbitd(double x) {
- return std::signbit(x);
- }
- #endif
- // We need decls for functions in CUDA's libdevice with __device__
- // attribute only. Alas they come either as __host__ __device__ or
- // with no attributes at all. To work around that, define __CUDA_RTC__
- // which produces HD variant and undef __host__ which gives us desided
- // decls with __device__ attribute.
- #pragma push_macro("__host__")
- #define __host__
- #define __CUDACC_RTC__
- #include "device_functions_decls.h"
- #undef __CUDACC_RTC__
- // Temporarily poison __host__ macro to ensure it's not used by any of
- // the headers we're about to include.
- #define __host__ UNEXPECTED_HOST_ATTRIBUTE
- // CUDA 8.0.41 relies on __USE_FAST_MATH__ and __CUDA_PREC_DIV's values.
- // Previous versions used to check whether they are defined or not.
- // CU_DEVICE_INVALID macro is only defined in 8.0.41, so we use it
- // here to detect the switch.
- #if defined(CU_DEVICE_INVALID)
- #if !defined(__USE_FAST_MATH__)
- #define __USE_FAST_MATH__ 0
- #endif
- #if !defined(__CUDA_PREC_DIV)
- #define __CUDA_PREC_DIV 0
- #endif
- #endif
- // device_functions.hpp and math_functions*.hpp use 'static
- // __forceinline__' (with no __device__) for definitions of device
- // functions. Temporarily redefine __forceinline__ to include
- // __device__.
- #pragma push_macro("__forceinline__")
- #define __forceinline__ __device__ __inline__ __attribute__((always_inline))
- #pragma push_macro("__float2half_rn")
- #if CUDA_VERSION >= 9000
- // CUDA-9 has conflicting prototypes for __float2half_rn(float f) in
- // cuda_fp16.h[pp] and device_functions.hpp. We need to get the one in
- // device_functions.hpp out of the way.
- #define __float2half_rn __float2half_rn_disabled
- #endif
- #include "device_functions.hpp"
- #pragma pop_macro("__float2half_rn")
- // math_function.hpp uses the __USE_FAST_MATH__ macro to determine whether we
- // get the slow-but-accurate or fast-but-inaccurate versions of functions like
- // sin and exp. This is controlled in clang by -fcuda-approx-transcendentals.
- //
- // device_functions.hpp uses __USE_FAST_MATH__ for a different purpose (fast vs.
- // slow divides), so we need to scope our define carefully here.
- #pragma push_macro("__USE_FAST_MATH__")
- #if defined(__CLANG_CUDA_APPROX_TRANSCENDENTALS__)
- #define __USE_FAST_MATH__ 1
- #endif
- #include "math_functions.hpp"
- #pragma pop_macro("__USE_FAST_MATH__")
- #include "math_functions_dbl_ptx3.hpp"
- #pragma pop_macro("__forceinline__")
- // Pull in host-only functions that are only available when neither
- // __CUDACC__ nor __CUDABE__ are defined.
- #undef __MATH_FUNCTIONS_HPP__
- #undef __CUDABE__
- #include "math_functions.hpp"
- // Alas, additional overloads for these functions are hard to get to.
- // Considering that we only need these overloads for a few functions,
- // we can provide them here.
- static inline float rsqrt(float __a) { return rsqrtf(__a); }
- static inline float rcbrt(float __a) { return rcbrtf(__a); }
- static inline float sinpi(float __a) { return sinpif(__a); }
- static inline float cospi(float __a) { return cospif(__a); }
- static inline void sincospi(float __a, float *__b, float *__c) {
- return sincospif(__a, __b, __c);
- }
- static inline float erfcinv(float __a) { return erfcinvf(__a); }
- static inline float normcdfinv(float __a) { return normcdfinvf(__a); }
- static inline float normcdf(float __a) { return normcdff(__a); }
- static inline float erfcx(float __a) { return erfcxf(__a); }
- // For some reason single-argument variant is not always declared by
- // CUDA headers. Alas, device_functions.hpp included below needs it.
- static inline __device__ void __brkpt(int __c) { __brkpt(); }
- // Now include *.hpp with definitions of various GPU functions. Alas,
- // a lot of thins get declared/defined with __host__ attribute which
- // we don't want and we have to define it out. We also have to include
- // {device,math}_functions.hpp again in order to extract the other
- // branch of #if/else inside.
- #define __host__
- #undef __CUDABE__
- #define __CUDACC__
- #undef __DEVICE_FUNCTIONS_HPP__
- #include "device_atomic_functions.hpp"
- #include "device_functions.hpp"
- #include "sm_20_atomic_functions.hpp"
- #include "sm_20_intrinsics.hpp"
- #include "sm_32_atomic_functions.hpp"
- // Don't include sm_30_intrinsics.h and sm_32_intrinsics.h. These define the
- // __shfl and __ldg intrinsics using inline (volatile) asm, but we want to
- // define them using builtins so that the optimizer can reason about and across
- // these instructions. In particular, using intrinsics for ldg gets us the
- // [addr+imm] addressing mode, which, although it doesn't actually exist in the
- // hardware, seems to generate faster machine code because ptxas can more easily
- // reason about our code.
- #if CUDA_VERSION >= 8000
- #include "sm_60_atomic_functions.hpp"
- #include "sm_61_intrinsics.hpp"
- #endif
- #undef __MATH_FUNCTIONS_HPP__
- // math_functions.hpp defines ::signbit as a __host__ __device__ function. This
- // conflicts with libstdc++'s constexpr ::signbit, so we have to rename
- // math_function.hpp's ::signbit. It's guarded by #undef signbit, but that's
- // conditional on __GNUC__. :)
- #pragma push_macro("signbit")
- #pragma push_macro("__GNUC__")
- #undef __GNUC__
- #define signbit __ignored_cuda_signbit
- // CUDA-9 omits device-side definitions of some math functions if it sees
- // include guard from math.h wrapper from libstdc++. We have to undo the header
- // guard temporarily to get the definitions we need.
- #pragma push_macro("_GLIBCXX_MATH_H")
- #pragma push_macro("_LIBCPP_VERSION")
- #if CUDA_VERSION >= 9000
- #undef _GLIBCXX_MATH_H
- // We also need to undo another guard that checks for libc++ 3.8+
- #ifdef _LIBCPP_VERSION
- #define _LIBCPP_VERSION 3700
- #endif
- #endif
- #include "math_functions.hpp"
- #pragma pop_macro("_GLIBCXX_MATH_H")
- #pragma pop_macro("_LIBCPP_VERSION")
- #pragma pop_macro("__GNUC__")
- #pragma pop_macro("signbit")
- #pragma pop_macro("__host__")
- #include "texture_indirect_functions.h"
- // Restore state of __CUDA_ARCH__ and __THROW we had on entry.
- #pragma pop_macro("__CUDA_ARCH__")
- #pragma pop_macro("__THROW")
- // Set up compiler macros expected to be seen during compilation.
- #undef __CUDABE__
- #define __CUDACC__
- extern "C" {
- // Device-side CUDA system calls.
- // http://docs.nvidia.com/cuda/ptx-writers-guide-to-interoperability/index.html#system-calls
- // We need these declarations and wrappers for device-side
- // malloc/free/printf calls to work without relying on
- // -fcuda-disable-target-call-checks option.
- __device__ int vprintf(const char *, const char *);
- __device__ void free(void *) __attribute((nothrow));
- __device__ void *malloc(size_t) __attribute((nothrow)) __attribute__((malloc));
- __device__ void __assertfail(const char *__message, const char *__file,
- unsigned __line, const char *__function,
- size_t __charSize) __attribute__((noreturn));
- // In order for standard assert() macro on linux to work we need to
- // provide device-side __assert_fail()
- __device__ static inline void __assert_fail(const char *__message,
- const char *__file, unsigned __line,
- const char *__function) {
- __assertfail(__message, __file, __line, __function, sizeof(char));
- }
- // Clang will convert printf into vprintf, but we still need
- // device-side declaration for it.
- __device__ int printf(const char *, ...);
- } // extern "C"
- // We also need device-side std::malloc and std::free.
- namespace std {
- __device__ static inline void free(void *__ptr) { ::free(__ptr); }
- __device__ static inline void *malloc(size_t __size) {
- return ::malloc(__size);
- }
- } // namespace std
- // Out-of-line implementations from __clang_cuda_builtin_vars.h. These need to
- // come after we've pulled in the definition of uint3 and dim3.
- __device__ inline __cuda_builtin_threadIdx_t::operator uint3() const {
- uint3 ret;
- ret.x = x;
- ret.y = y;
- ret.z = z;
- return ret;
- }
- __device__ inline __cuda_builtin_blockIdx_t::operator uint3() const {
- uint3 ret;
- ret.x = x;
- ret.y = y;
- ret.z = z;
- return ret;
- }
- __device__ inline __cuda_builtin_blockDim_t::operator dim3() const {
- return dim3(x, y, z);
- }
- __device__ inline __cuda_builtin_gridDim_t::operator dim3() const {
- return dim3(x, y, z);
- }
- #include <__clang_cuda_cmath.h>
- #include <__clang_cuda_intrinsics.h>
- #include <__clang_cuda_complex_builtins.h>
- // curand_mtgp32_kernel helpfully redeclares blockDim and threadIdx in host
- // mode, giving them their "proper" types of dim3 and uint3. This is
- // incompatible with the types we give in __clang_cuda_builtin_vars.h. As as
- // hack, force-include the header (nvcc doesn't include it by default) but
- // redefine dim3 and uint3 to our builtin types. (Thankfully dim3 and uint3 are
- // only used here for the redeclarations of blockDim and threadIdx.)
- #pragma push_macro("dim3")
- #pragma push_macro("uint3")
- #define dim3 __cuda_builtin_blockDim_t
- #define uint3 __cuda_builtin_threadIdx_t
- #include "curand_mtgp32_kernel.h"
- #pragma pop_macro("dim3")
- #pragma pop_macro("uint3")
- #pragma pop_macro("__USE_FAST_MATH__")
- #endif // __CUDA__
- #endif // __CLANG_CUDA_RUNTIME_WRAPPER_H__
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